Market testing
Short tests with real players measure CPI, early retention and playtime before big budgets are spent.
Publishing
You make the game. We help you test it, launch it and grow it worldwide, with market testing, creatives, user acquisition and ad monetization under one roof.
01What you get
One team covers the work between a finished build and a game that grows.
Short tests with real players measure CPI, early retention and playtime before big budgets are spent.
Video ads, playables and store art, produced and tested in rounds to find what converts.
Performance campaigns across major ad networks, scaled as the numbers allow.
Mediation, bidding and placements set up and tuned to grow revenue per player.
Explore monetizationStore listing, screenshots and keywords prepared for discovery in every target market.
Dashboards, A/B tests and live updates that keep players coming back.
02How it works
Send a build, a prototype or a gameplay video, with a few lines about the core loop.
We play it and come back with feedback and the next step.
A short campaign on live traffic measures cost per install, early retention and playtime.
Together we improve the metrics that matter, then launch in a few test markets.
Worldwide release with user acquisition, monetization and LiveOps support.
03What we look for
Polish can come later. What matters first is a game that is fun within seconds and a team ready to iterate.
04Partnership
Revenue share, budgets and who does what are set out in a written agreement before launch.
Partners see the metrics behind every decision: installs, retention, revenue and spend.
Ownership of the code, brand and store listing is agreed before anything is signed.
05FAQ
Anything from a playable prototype to a live game. A short gameplay video is enough for a first look.
A build or a test link if you have one, or a gameplay video, plus a short description of the game and your team.
Mainly casual, hybrid-casual, arcade and puzzle games for mobile.
Typically a few days of live traffic once the build and the ad creatives are ready. You get the results and our read on them.
Our office is in Mumbai, India. Partner studios can be based anywhere.
06Submit your game
Tell us about your game. If it looks like a fit, our publishing team will get back to you about next steps.